STEAM

A large part of our learning programs are based around STEAM, which is a curriculum based on education in four specific areas – Science, Technology, Engineering, the Arts and Mathematics.

This coupled with development through children’s interests and needs, and reflective practices delivers a program that is inspiring for each child and their family.

The most important thing to remember about STEAM is that when children are learning STEAM it is through connecting with their natural curiosities. Children have STEAM incorporated each day, but by recognising it at this young age, it helps them to connect it as they head into their school years.

STEAM is implemented based on age appropriate learning. Some examples of where STEAM is used is through building blocks, cooking, art, music, and many more of these day to day learning experiences that we do not even realise are utilising these skills.

STEAM Philosophy “STEAM is a way of thinking about how educators at all levels - including parents - should be helping students integrate knowledge across disciplines, encouraging them to think in a more connected and holistic way” (Sneideman, 2013)

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STORYPARK

Communication with children and families is a huge part of our Philosophy, one we understand is paramount to delivering effective learning.

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KINDERGARTEN

While the EYLF focuses on children birth to five years the government introduced the Queensland Kindergarten Learning Guidelines to support teachers professional practice in a range of contexts across Queensland specifically to enrich children in the Kindergarten year.

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